Jeu = new Array;
var nombre=10;

Jeu[1]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/ChasseFesses.htm" style="border:0px;"></iframe>';

Jeu[2]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/cassbrik.htm" style="border:0px;"></iframe>';

Jeu[3]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/SeinsCaches.htm" style="border:0px;"></iframe>';

Jeu[4]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/Tetris.htm" style="border:0px;"></iframe>';

Jeu[5]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/BitchVolley.htm" style="border:0px;"></iframe>';

Jeu[6]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/BitchTennis.htm" style="border:0px;"></iframe>';

Jeu[7]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/KikiJeu.htm" style="border:0px;"></iframe>';

Jeu[8]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/BabyDress.htm" style="border:0px;"></iframe>';

Jeu[9]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/BaiseDortoir.htm" style="border:0px;"></iframe>';

Jeu[10]='<iframe align="center" name="mb" marginwidth="1" marginheight="1" height="400" width="500" border="0" frameborder="0" src="../jeu/Nudinvaders.htm" style="border:0px;"></iframe>';


affiche = false;
function AfficheJeu()

   {

   if(!affiche)

      {

      numimage= Math.round(Math.random() *(nombre-1)+1);
      document.write (Jeu[numimage])
      affiche = true;

      }

   }

AfficheJeu();



